![]() Used Caciocavallo project for AWT without X11. (Replace gradlew with gradlew.bat if you are building on Windows). gradlew :app_pojavlauncher:assembleDebug gradlew :jre_lwjgl3glfw:buildīuild the launcher. Then, run these commands or build using Android Studio.īuild GLFW stub. On Windows: scripts\languagelist_updater.bat On Linux, Mac OS: chmod +x scripts/languagelist_updater.sh The build instructions for the custom LWJGL are available over the LWJGL repository The Launcherīecause languages are auto-added by Crowdin, you need to run the language list generator before building. (If needed) update the Version file with the current date.Put these in the assets/components/jre/ folder.jar files, libraries, configs, etc.Ī file named with all platform-independent filesĤ files named with all platform-dependent files per-architecture Get JREs for all of 4 supported architectures (arm, arm64, x86, x86_64).You can also get CI auto builds if you are lazy or are failing to build it for some reason.Įither get the jre8-pojav artifact from auto builds, or split all artifacts by yourself: JRE for Android is here, and the build script is here.įollow build instruction on build script README.md. If you want to build from source code, follow the steps below. ![]() You can get it from Google Play by clicking on this badge: You can get the prebuilt app from stable releases or automatic builds. You can get PojavLauncher via three methods: For iOS/iPadOS, check out PojavLauncher_iOS. ![]()
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